Nekopara Vol. 3 was a conflicting game for me to say the least. Every time I criticize an eroge’s sex scenes I tend to be overly cautious about getting flooded with comments calling me a triggered feminazi. I seem to have avoided that result since starting this blog considering I’ve rarely one to not make my sex positivity apparent, but it may also be because I tend to examine these games on their own merits to a far greater extent that most critics even attempt. Starless: Nymphomaniac’s Paradise was a game that scarred me so badly that it caused suicidal thoughts but I’m still able to name some good qualities. But I’m NOT going to talk about that fucking game again; I’d rather stick to good games here.
Admitting that you like Final Fantasy Mystic Quest… is kind of like admitting you are sexually attracted to trans women. A lot of people will strongly and adamantly deny it to save face… but everyone secretly likes both and it’s more cool to admit you do than to deny it…
…it’s a joke…
…no I don’t support lesbian erasure…
I’ve made my opinion on Sakura Spirit pretty clear in the past; I don’t like it. As much as I exaggerate my own sexual deviancy for comedic effect… you know where this is going. Having nice… scenery… can only get you so far if you are vapid and uninspired. But enough about Katy Perry!
No that’s not the song, that’s just an attempt to convey a sound effect even though that shit does not work in text. Thankfully there are no air horns in Sakura Spirits OST as the game’s music as actually pretty good… Read more
So, I am very close to completing Megadimension Neptunia VII, and when I say “completing” I mean platinum-ing it and doing nearly everything I can. It is a fantastic game and I’m honestly surprised Compile Heart felt that they needed to remake it in the first place. Of course, given that I have spent close to 130 hours thus far, I’m probably going to hold off on Megadimension Neptunia VIIR for a while, especially since I want to sink my teeth into Super Mario Odyssey at long last when I am done. Read more
Note: This was originally written as a DeviantArt journal entry on October 21st of 2016 with some edits made.
Major spoiler warning for Halloween Hack, Mother: Cognitive Dissonance, and Undertale.
It is about time I get to another entry on a video game song given how long it has been since the last one. As such, I’m going to structure this one similar to when I covered the eight melodies in that this will include multiple renditions of the song across multiple sources. Of course, some people who discovered this song through Undertale may be somewhat surprised to hear that it was not originally from there. It’s first appearance was in an Earthbound romhack that Toby Fox developed when he was 16 known as “The Halloween Hack“.
Halloween Hack was pretty impressive when one keeps the context of which it was made in mind. It is a game that has a lot of its own original content such as sprite work and music, and the game even makes use of mechanics that were under utilized in Earthbound. So it was definitely a well made Hack from a technical perspective, but other than that it falls flat. Read more
See, I told you I would go with something happier than last week’s VGM… although I could probably upload the sound of dying kittens and it would be less depressing to listen to then “Sayo-nara” was. But anyway, since the last track seemed to take heavy influence from the “Lavender Town” theme, I decided I would go with the song that plays in the next town in the game; “Celadon City.”
Well, I don’t usually decide to cover disturbing tracks for Amazing VGM, and I don’t find myself likely to again any time soon. Truthfully, I don’t even really want to write this piece, but this is the only time where I will be able to get myself in the right mindset to be able to even listen to this piece again, let alone write about it. As fucked as Doki Doki Literature Club! was, and as many problems as I had with it; I will still admit that it did some things very effectively. In my review, I have gone into detail about the scene where this track plays and how effective it was, and I made a quick mention of the music. Well, there is a lot to unpack in regards to why.
And it’s time for me to shill for Undertale again… sort of. Really I’m just revamping another one of my old DeviantArt journal entries. Previously, I mainly covered “Battle Against a True Hero“ but I would like to cover all of Undyne’s themes these time. Note, I’m not talking about just her battle themes either. I’m never the one to leave any stones unturned after all.
Undyne is definitely my favorite character from Undertale. What is there not to like about a lesbian fish woman who loves violence and anime? Hell she actually somewhat reminds me of a certain someone I know IRL. I won’t say who, but just know that if I compare you to this person then you’ve already won me over. Anyway, let us get started.
Note: This was originally posted as a DeviantArt journal entry on August 16th 2015
So I have decided on one specific song I felt the need to talk about for a while. This week’s VGM comes from the eroge, Nekopara Vol 1.
Now this song sound like a very sweet and beautiful track; one that actually uses a loud base instrument to a good effect that makes the song stronger than if it was just the softer instruments. As a composition, it is a very simplistic track, yet it serves its effect very well. So one may be wondering what type of scene a song like this would be playing during; why during the scenes where you are screwing your catgirls of course.
God Phantasy Star III was such a weird game. Its setting seemed to be this weird cross between medieval and futuristic yet never was really set on one, the plot was barely prevalent but what little prevalence it did have was of the “WTF” variety, the poor testing and rushed design ended up with a lot of exploitable bugs or just odd occurrences such as a random enemy that was given that absolute highest possible stats and was stronger than the final boss… but could still be beaten relatively quickly cause it has the same amount of health. The game is an absolute mess and I cannot help but find it fascinating even if the game itself is ungodly tedious.
The music is something that also contributes to the surreal nature of the game. The soundtrack obviously tried to go for a more orchestral approach but trying for symphonic on the Genesis sound chip ends similarly to trying to tell Razorfist he’s wrong; they both just kind of implode on themselves at the mere thought of the possibility.
The resulting soundtrack is one full of tracks that are in the realm of “sometimes work but sometimes don’t.” Some tracks such as “Laya’s World” are actually Read more