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Amazing VGM DS Gaming Playstation

Amazing VGM: Prince Ferdinand Themes (Rhapsody: A Musical Adventure)

Happy Valentines Day everyone! Today, as in the day this is being posted, is a very special day where we commemorate the execution and martyrdom of Saint Valentine by taking each other on expensive dates and giving each other cards with candy if we are still kids… or by wallowing in our own misery if we are single. Don’t give up hope though, I’m sure you’ll find love someday as long as you don’t make anti-SJW videos on Youtube!

As for myself, as silly and ironic as it would be to post my Slave Witch April review on Valentines Day, I’d like to take this chance to talk about a game near and dear to my heart. I really want to get around to replaying Rhapsody and giving it a full review, but I figure today is the perfect chance to talk about its beautiful music, and you better be damn sure the soundtrack is amazing with a title like that. It did not disappoint.

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Detailed Reviews Game Reviews Gaming Indie Itch.io PC Gaming Platformers Playstation 4 Reviews Steam Switch Xbox One

Celeste (PC/PS4/XONE/Switch/Stadia): A Steep, Treacherous, and Beautiful Climb (Detailed Review)

And here we have yet another overdue review that I have been planning to get for quite some time. Specifically, this review was requested by former patron Winter. While they have since canceled their pledge due to financial difficulties, they were the first patron of mine to meet the current requirements for a review request, which require someone to be a patron for more than six months and contribute at least $120 total. Yes, this is a steep requirement, but it also ensures that those who are supporting me are doing so because they either really care about me or my content. Also I have tendency to take a long time getting to requested reviews, but I do plan to honor these commitments even when a patron in question is also an abusive ex (no, that’s not Winter, but that is the case with another patron).

As for what my excuse for taking so long this time is, it’s that I had initially tried to play the Steam version of Celeste several months ago (which Winter also gifted me because they are a total sweetheart), but I had some issues with the controls that made the game virtually unplayable to me. Specifically, I had this problem where, when using a PS3 controller, the game would just stop reading my button inputs for a second every other minute. While 1 second doesn’t sound like much, Celeste IS a platformer that requires split second timing and accuracy.

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Detailed Reviews Game Reviews Gaming Nintendo Systems PC Gaming Platformers Playstation 4 Retro Reviews Sony Systems Steam Switch Xbox One

Crash Bandicoot N. Sane Trilogy (PS4/XONE/Switch/PC): A Highly N. Tertaining Trilogy (Detailed Review)

I can safely say that, prior to 2017, I assumed the Crash Bandicoot series was as good as dead. Despite not having been relevant since the PS1 era, it was able to stay barely afloat until 2010, with the last console based installment being Crash: Mind Over Mutant. Despite the fact that I haven’t talked about it much, I have played the crap out of the PS1 games (2 and 3 at least) when I was a child, but I hadn’t touched them in so long that the remakes were basically a new experience for me. Not to mention that I had never even played the original game.

Crash Bandicoot was one of the biggest names during the PS1 era, yet when it fell off, it didn’t even fall off in the same way as Sonic the Hedgehog where every installment still got a lot of hype and sold a lot even though the games were hit and miss. It’s more so along the lines of people just stopped paying attention to the series, so we wouldn’t even know if any of the post PS1 releases were any good. I mean, I did enjoy Crash Nitro Kart, and I heard Crash Twinsanity was pretty fun, but the other two post PS1 Crash games I played were Tag Team Racing and Crash of the Titans, both of which sucked. Crash of the Titans was especially moronic in that it turned a platformer series into a beat em up so boring that it makes Sonic Unleashed’s night time stages look like they ACTUALLY came from God of War.

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3DS Amazing VGM Gameboy Advance Gaming JRPGs Mother/Earthbound Nintendo Systems Retro SNES Switch Wii U

Amazing VGM: Smiles & Tears (EarthBound)

Another years has come to a close, and It is time for me to end this year the same way as I usually do, with a highly emotional ending theme from one of my favorite games of all time. EarthBound holds a near and dear place in my heart, and I can’t help but become super emotional whenever I listen to its music or play it. Hell just speaking about it now makes me want to replay it.

And it is also quite appropriate since 2020 was a highly emotional year. It’s been kind of a meme about how much this year has sucked, but it did end on a positive note with Trump losing re-election. And yes, that doesn’t mean all of our problems are gone, but after four years of this asshole, it’s a relief to see him go the fuck away. And maybe things will start to get at least a little bit better.

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3DS Game Reviews Gameboy Advance Gaming NES Nintendo Systems Retro Reviews Standard Reviews

Standard Review: The Mysterious Murasame Castle (NES/GBA)

I’ve always had some level of curiosity towards retro Japanese games that were never localized, especially those by major developers before they got big. It’s hard to think of a more household name than Nintendo. After all, a lot of Nintendo’s major series have started back on the NES and are still going strong to this day. I mean, Mario, Zelda, and Metroid, no context needed.

But not every classic Nintendo title went on to get tons of sequels and get milked into oblivion. Kid Icarus got one Gameboy sequel and then a reboot decades laterbefore fading into obscurity again despite the reboot being very successful. Punch-Out got a SNES sequel that no one cared about, and then a Wii reboot decades later that flopped. StarTropics got one sequel then nothing. But at least these games were localized (except for StarTropics which was made in the US and not released in Japan).

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Game Reviews Gaming Indie Playstation 4 Playstation Vita Quick Reviews Reviews Steam Switch

Quick Review: Home (PC/Ios/PS4/Vita/Switch)

Home is the first game developed by indie developer Benjamin Rivers, and was originally released in 2012. It is a short horror title made with the premise of letting players choose their own interpretations of the game’s events. I am unsure how to feel about this approach to storytelling. On one hand, a good work of fiction should always involve some form of subtlety and allowing for multiple interpretations gives a work more versatility. On the other hand, actively trying to invoke “multiple interpretations” oftentimes comes across as if the writer wants to have an excuse to not finish writing the plot and addressing every plot point.

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Detailed Reviews Game Reviews Gameboy Advance Gaming JRPGs Mother/Earthbound Nintendo Systems Retro Reviews Wii U

MOTHER 3 (GBA): A Genuine Classic (Detailed Review)

I really should have played this game a lot sooner than I did. I’ve commonly listed EarthBound as one of, if not my favorite games of all time. It’s hard to believe that my review of EarthBound was only the 2nd review I ever wrote, and yet I did not get around to even playing the equally amazing sequel until 7 years later.

To be honest, I may have just played MOTHER 3 for the first time fairly recently, but I have seen a lets play of it before. Hell I was actually introduced to this series through the lets plays of Chuggaaconroy and NintendoCapriSun, which I just realized were posted over a decade ago. Hell now that I think about it, I think I first saw those LPs almost a decade ago.

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Amazing VGM Gameboy Gameboy Color Gaming Music Retro Switch The Legend of Zelda

Amazing VGM: Face Shrine (The Legend of Zelda: Link’s Awakening)

It just now occurred to me that I have not covered a Zelda song in either Amazing VGM or its predecessor I wrote on that site that will not be acknowledged. I actually just beat the Switch version of Link’s Awakening about a month ago, and I enjoyed it, but I won’t be reviewing it given that I’m too behind on shit to write reviews for, and that this is one of those games that has been reviewed to death. In short, I’m not reviewing it because I have too much on my plate already, and wanted to prioritize the games I felt like talking about more.

But it’s also that I don’t have overly strong opinions on Link’s Awakening. It wasn’t bad or anything, and I enjoyed it, but I also wouldn’t include it among my favorites in the series.I’m sure there is some irony in that a site called Guardian Acorn isn’t covering the game that it’s namesake came from, but there is thankfully another game with a guardian acorn in it that I’m going to be reviewing in the near future. I bet you can’t guess which game it is though.

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Detailed Reviews Game Reviews Gaming Mario Mario RPG Retro Reviews SNES Wii Wii U

Super Mario RPG: Legend of the Seven Stars (SNES): Shoots for the Moon, Lands Among the Stars (Detailed Review)

Super Mario RPG is a game that, when it was originally released, likely met with a lot of skepticism. Squaresoft’s RPGs are generally known as their huge sweeping tales that were not like anything that most gamers have seen at the time. Mario games, on the other hand, generally had no story beyond the typical excuse plot involving rescuing the princess. I can imagine the surprise when the two ended up going together like peanut butter and chocolate.

Since then, there have been two sub series that have been considered spiritual successors to Super Mario RPG; those being the Paper Mario series, and the Mario & Luigi series. Super Mario RPG was also one of the last games released for the Super Nintendo in 1996 and was the last game Squaresoft developed for a Nintendo system until Final Fantasy Tactics Advance in 2003. Super Mario RPG was the source of many technical achievements and innovations for the time of its release, but the real question is if it is as impressive today as it was in 1996.

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3DS Detailed Reviews Dragon Quest Game Reviews Gameboy Color Gaming JRPGs NES Playstation 4 Retro Reviews SNES Switch Wii

Dragon Quest III: The Seeds of Salvation (NES/SNES/GBC/Ios/3DS/PS4/Switch): A JRPG Legend (Detailed Review)

A lot of us who live outside of Japan don’t realize just how important the Dragon Quest series is to gaming. So many of us are bound to have at least one JRPG among our favorites of all time, yet ultimately aren’t familiar with the series that put this genre on the map. I’ve often thought of what it must be like to discuss the differences in gaming culture with a gamer from Japan, about the differences in popularity and what games that we never got in our respective countries.

Dragon Quest III is to the Dragon Quest series what Final Fantasy VII is to the Final Fantasy series. It’s the one that damn near every thinks of when they hear the name of the series. I finally got the chance to play through Dragon Quest III for myself a few months ago through its Switch port, and even thirty years after its release, it still kicks some serious ass!