Surprise surprise, an Amazing VGM from a game I just reviewed. Really keeping you on your toes aren’t I? Well what can I say, I don’t plan most of these out in advance and instead just go with what I’m most feeling, and I’m feeling Banjo-Kazooie right now. It also helps that Banjo-Kazooie has an amazing soundtrack, and there will likely be plenty of themes from this game for future entries, but I may as well start with the one that sets everything else up. Read more
I posted my review of Yooka-Laylee almost two years ago. I had some very strong praises for it despite the fact that I had not even grown up with Banjo-Kazooie and was only familiar with the game through a lets play.That lets play was very appealing though and I loved the style of the game and everything, the only reason I didn’t play the game until now was because I didn’t own the systems it was for and didn’t know how to use emulators. What recently got me in the mood to finally check this game out was seeing a certain leftist video maker stream another Nintendo 64 Collectathon by Rare for close to three days straight to raise money for a UK charity for trans kids, and if that doesn’t inspire you to play some vidya then I don’t know what will.
Predictably as fuck, I immensely enjoyed Banjo-Kazooie but it wouldn’t be an AnnieGal review without at least one hot take; Yooka-Laylee is a better game. This really SHOULDN’T be a hot take because Yooka-Laylee was made close to two decades later with much more advanced technology, but we live in a world where Donald Trump is president and Yooka-Laylee is a “failure in every way.” As an aside, I will eventually make a full response to Derek Alexander’s review but I’d like to play Banjo-Tooie and Donkey Kong 64 for myself before that. Read more
Yeah I kinda fell out of the habit of making Amazing VGM Pieces haven’t I? The last one I did was for The Dark Colossus Destroys All from NieR and that was back in October. Perhaps I should capitalize on the game I just reviewed then? Dragon Quest II it is! Particularly I would like to go with the two world map themes and their variations. The first of these tracks is titled “Distant Journey” (Also sometimes referred to as “A Lonely Youth”) and plays on the world map with an incomplete party and is thus the first one you here.
Dress to Play: Cute Witches is a game that got me based on reading about its premise alone on its e-shop page. The idea was to have a dress up game made for young girls that is about earning new items through gameplay. It mixes the appeal of mixing and matching clothes and accessories to create your ideal yet ads some actual gameplay elements to it so you don’t get bored in less than five minutes. Of course, to most grown adults, the idea of a dress up game sounds incredibly cringe worthy and childish, but there are still some older women such as myself (and some men) who can appreciate the cute appeal of it.
While the premise sounds good on paper, it is not fleshed out nearly enough to satisfy anyone but little girls. The main reasons for this are that, despite the game being inherently deeper than the dress up flash games you can find online, there is still not enough depth to the gameplay to hold one’s attention for very long. Don’t get me wrong, this game can still make a decent time waster for some, but it isn’t going to be enough to satisfy those looking for a deep gaming experience. Read more
Dragon Quest II is often glossed over when discussing the legacy of the series. While Dragon Quest I is noteworthy for being the first game in the series and Dragon Quest III is noteworthy for being motherfucking Dragon Quest III, Dragon Quest II just seems to be known as “that one that’s really really hard and comes between Dragon Quest I and III.” I often see people act as if Dragon Quest II is completely unremarkable and that is just not the case.
Dragon Quest II is a pretty badass game when you get right down to it. I should note that I have not played the NES original this time around and am thus only familiar with it from a lets play I saw years ago and from what I’ve looked up about it. From what I can gather the later versions definitely seem more polished and well structured, that is unless you are playing and English fan translation of the super famicom version that is. Read more
LOVE is certainly a unique game to say the least, but unique does not necessarily mean creative in this sense. In actuality, LOVE is an incredibly minimalist platformer that is manages to make a fun game out of incredibly simplistic mechanics and uses everything they can get out of them. Unfortunately LOVE is also a game that is way too brief to really recommend considering how little content it has. LOVE was originally an Ouya exclusive until the beginning of 2014 when it got ported to Steam. So far it is the first and only game to be designed by Fred Wood whose name sounds uncannily similar to Ed Wood. Also it has a very strange choice for a title seeing as how it has nothing to do with the game.
Given the niche of people who read my stuff, I am sure most of you are aware of the impact the Dragon Quest series has on JRPGs as a whole. There is a strange sense of disconnect when thinking about how popular the series is in Japan when comparing its overseas releases. While the series is moderately popular in the west, the Dragon Quest series is pretty much mainstream in Japan. Today I am going to look at the game that started it all.
Prior to about a month ago, I have never played the first three Dragon Quest games (and still have not played the third as I am writing this). I beat the first Dragon Quest a few weeks ago and am very close to completing Dragon Quest 2. For the sake of context, the version I played through was the SNES version but I played a bit of the NES version until my emulator went kaput and made me lose all my progress. I plan to briefly talk about each version though and this piece is meant as a critique of the game overall. Read more
Recently I decided to play through the original Metroid on a whim. I have a specific set of games I want to play through but I always tend to deviate from that schedule eventually. The reason why I decided to was because I have actually never played the first Metroid before this. I have played through Super Metroid, Metroid Prime, and Metroid Fusion before but not the original. Granted I could have just played the remake Metroid: Zero Mission for the GBA but I wanted to see how the series started. I wanted to play through the first Metroid just so I can ask, has it held up?
The answer to that the original Metroid does in fact pass the test of time, but it does so with a C minus. I did have fun with Metroid but there was a lot of shit that really interfered with that and will be difficult to go back to. Nonetheless there is still quite a bit that puts this game ahead of mediocre clones like Legends of the Universe – Starcore even with the game’s age. Read more
EarthBound is a game that has been well received since its introduction, but has only recently received a serious look by mainstream gaming websites in the past few years. We now find it frequently in top-10 lists near the number one spot. The weird thing about this however, is that Nintendo of America has ignored the EarthBound series and has given it no publicity over the years, so what was there to increase its publicity so drastically that major gaming sites started noticing? The answer would be the game’s rabid fan base that is incredibly loyal to the series and have pushed hard to get it noticed. This however has led some to some fans that are really overzealous and give the series a massive amount of hype with great expectations to fill. I myself at one point have been in that same position of near obsession with the series, but it has been years since then and I have moved on and played many other games that have made me just as passionate as EarthBound did.
I recently decided to replay EarthBound and I expected that losing my overzealous passion would make the game’s flaws more noticeable. Despite having a very special place in my heart I expected this review to be one that, while still having a positive tone, was more critical of the game. I was wrong, and being wrong has never felt so right. It turns out that not only in this play-through that I re-discovered exactly what it was that made me fall in love with it in the first place, but I discovered more. This play-through marks the only time that my opinion of a game I already played improved despite being one of my all time favorite games to begin with. Read more
Guess what? I didn’t completely forget about this retrospective project! After four months the second part is finally here… and I still haven’t beaten every Classicvania, or at least not every Classicvania gameplay wise. This piece DOES instead choose to rank the last of the traditional retro Castlevanias with the cut off point being the 2000s. Okay yes there is still technically Castlevania Chronicles but I’m covering the remake which was in 2001.
Castlevania has been kind of a strange entity in that nearly EVERY game in the series were linear sidescrollers, and then everything changed when the Symphony of the Night nation attacked! Since then the only traditional sidescrollers have been the aforementioned Castlevania Chronicles, the Rondo of Blood remake Dracula X Chronicles, the WiiWare title Castlevania: The Adventure Rebirth that can no longer be purchased since WiiWare was shut down, and Bloodstained: Curse of the Moon that isn’t even an official title.
But this article is about the five Classicvanias that preceded those ones, although that term is a misnomer because on two of them are good. Anyway let’s get going. Read more