Amazing VGM: Monster Dance (Castlevania II: Simon’s Quest)

Castlevania II: Simon's Quest | What a horrible night to have a curse

Simon’s Quest was an interesting game. There were a lot of unique ideas present at the time and it laid the groundwork for what Koonami would later perfect with Symphony of the Night. Yet there are also a lot of shortcoming present. I’m not here to talk about those though, we’ve all seen the AVGN video after all. Instead I would like to focus on its presentation, and by that I mean the track listed in the title of this article… you did notice that right? Read more

HuniePop (PC): A Strange Relationship (Detailed Review) (NSFW)

HuniePop | title screen

HuniePop was a game that appealed to me for quite some time on the simple basis of it being a dating sim that actually became well known. I’ve always had a soft spot for perverted weeb games so this game was naturally a given. Unfortunately I often make the mistake of assuming that I will like every one of these types of games despite the fact that there have definitely been some that leave a lot to be desired. Also I’m a radical feminist yet radfems usually despise the objectification of women.

I consider myself a radfem not because I hate all pornagraphy or erotic, but rather because I view it as a valid form of artistic expression that has been perverted by toxic masculine values. This results in most feminists assuming that all pornagraphy is inherently demeaning and misogynist regardless of context and thus that anyone who views it only considers women to be objects. I do not support the porn industry due to the way that it takes what is supposed to be an intimate act and instead exploits women (and some men) for the purpose of profit, but that can be blamed more on the failings of patriarchy and capitalism rather than on the medium itself. Read more

Megadimension Neptunia VII (PS4/PC): The Dream Generation (Detailed Review)

Megadimension Neptunia VII | Art

Before I get started on this review, I would like to clarify that this review is covering the 2015 released of the game and is NOT a review of Megadimension Neptunia VIIR, which has been stated to be an entirely different game gameplay wise. As a result, I do not know how much of this review will apply to that version of the game. I also am unlikely to check that version out for a while since I spent over 120 hours on this game and beat it only a few months ago. I’m not quite ready to play through another version of the same game, especially when I have 7 other games in the series that are currently out to play (and an amazing looking Switch title that is in development).

As for Megadimension Neptunia VII itself, well I don’t know how else to put this other than HOLY FUCK THEY ACTUALLY DID IT!!! They created a true sequel to Victory that is an improvement in almost every area. I fucking LOVE this game. While my review of Re;birth1 was a bit on the optimistic side, I honestly felt it was a bit of a let down. While it is a better game than the original Hyperdimension Neptunia was, that only means so much when it’s so vastly different from the original yet has so much copy-pasted from Victory. In the end I’d rather play either the original game OR Victory than Re;birth1 because the original is more unique and Victory does everything Re;birth1 does better. Read more

Standard Review: Sonic Adventure (Dreamcast/Gamecube/PC/PS3/360)

Sonic Adventure | Box Art

Sonic Adventure was a game that I grew up with, and recently took the opportunity to replay through its steam port that I got on sale. Looking back on it, I always noticed that there were some flaws with it but still felt nostalgia for it anyway. After replaying it, my opinion is mostly reaffirmed except that I found them more emphasized. The flaws were more grating, but the good parts of it were more apparent and I still had quite a bit of fun with it.

The story in Sonic Adventure is mostly a mixed bag. The writing is very stiff and basic, oftentimes to the point of being laughable. Even as a kid I was able to understand the problems with the game’s writing and easily understood what others criticized it for. Despite this, the game held a unique charm to it that drew me to it. Read more

Amazing VGM: 26 (Rosenkreuztilette)

Rosenkreuzstilette | What's a revolution

It’s about time I covered a VGM from Rosenkreuzstilette, the soundtrack to this game somehow manages to be better than the Mega Man games themselves. It really takes a lot to accomplish that. There was such an intense amount of effort put into this game’s soundtrack that I don’t know where to begin, so I’ll just cut to the chase. Today’s VGM is “26,” the theme for Luste’s Stage.

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AnnieGal Unscripted #5 “Waifu Holocaust” Steam Controversy

A new video of mine about Steam being dumb and banning lewd anime games.

The TLDW version is that gamers trivialize the issue by calling it the “waifu holocaust,” and downplay the sexist, homophobic, and xenophobic implications present.

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Quick Review: Gynophobia (PC)

Gynophobia | giant spider

Gynophobia is a strange game that leaves me rather conflicted. There are some things that it does really well that puts it above most of the Steam Greenlight trash I cover, but at the same time I’m hesitant to recommend it. If anything, it deserves points for originality given that you don’t see too many games based around the fear of women.

Gynophobia is part environmental narrative game and part FPS. The walking simulator portions are used to tell the main story and it mostly does so to decent effect without spelling everything out for you. You play as a man who suffers from a literal phobia of women. He also has a deep fear of spiders and his fear is compared to arachnophobia so that his gynophobia is not conflated with misogyny. His fear of spiders is showcased by having a loud heartbeat sound effect play as the MC walks towards a spider on the ground.

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Hyperdimension Neptunia Re;Birth1 (Vita/PS4/PC): Satisfactory but Samey (Detailed Review)

Hyperdimension Neptunia Re;birth1 | logo

I’ve always felt quite strongly about the Hyperdimension Neptunia series. I always felt there was something to it that a lot of its detractor ship just didn’t get; or rather chose not to get. If people wish to believe that there is nothing to this series but a bunch of moe girls doing cute things and getting into sexy shenanigans with no depth or intelligence, they are going to do so. Of course I have always said from the beginning that this is not the case with this series.

The reason why is not because the previous description is untrue, but because it IS true, and the series plays to that strength. Most games nowadays are very pretentious and take themselves overly seriously and present themselves as if they are these cinematic masterpieces, while the Neptunia series is just trying to be fun in whatever way it can be, which is what games SHOULD aim for. Read more

Amazing VGM: Encounter of Destiny (Megadimension Neptunia VII)

Megadimension Neptunia VII | Dark CPU

Well would you look at that, Megadimension Neptunia VIIR is out now and I haven’t even reviewed the original version of it. I have no idea how much is changed from one version to the other but there is one thing that certainly doesn’t need to change; the music. I’ve already talked about the other two boss themes from this game, “Voltage” and “Fate.” Both of those are amazing boss tracks but they are mere noise compared to the glory that is “Encounter of Destiny.” Read more

Bottom 5 Games Reviewed on Guardian Acorn in its First Year

I have covered the best games reviewed on this site in its first year and now it is time to look at the opposite side of the coin. The bottom of the barrel, the cream of the crap, the digitized disasters, etc. While I tend to focus more on the critical analysis of games that are remotely decent or substantive, I certainly have not been any stranger to tearing terrible games a new one. Hell that’s basically the entire point of my  Steam Greenlight Landfill series.

As a reminder, the entries on this list are only including games I reviewed between January 1st of 2017 to May 6th of 2018. The reason for this specific time frame is to include the titles I reviewed for Brash Games before starting up this blog in the running since I like having more material to work with. However I also prefer to be working with stuff I actually reviewed remotely recently as opposed to four year old GameFAQs edits. Anyway,, without further delay, let’s revisit five terrible Steam releases you never heard of an will promptly forget about after you finish reading this! Read more