Apparently a lot of women hate the sound of the word “panties.” I cannot say that being deprived of my femininity for 20 years made me yearn for the type of shit that most women don’t even care for and thus fucked me up for life. I actually quite like panties. They are much cuter than men’s underwear and… nope, can’t do it. I can’t bring myself to make an opening monologue about panties. Even I have standards after all, plus it’s one of those things that I just can’t really explain objectively; no one can.
Panty Party on the other hand, can be explained. I’ve mentioned more than enough that “OMG Japan is so fucked up” reactions any time a weird Japanese game exists is not only getting old but is kind of xenophobic. The US has a lot of weird shit to after all. However, something like Panty Party could only come from Japan given that there is a much larger fascination with panties among the opposite sex (of those that usually wear them) over there. However, Panty Party is pretty much an example of a shitpost in game format. Read more
I Have No Mouth and I Must Scream was a game that absolutely floored me with how great it was. This game excels in just about every category of what a game should be. The writing and tone of this game is the kind that goes beyond what is typically expected of games and is probably one of the deepest and thought provoking stories written in recent memory, and the gameplay is designed well enough to support the overall package without falling into the typical traps of its genre. Considering that this was based on a short story, one could say that it does not count towards video games as a whole, but there are two factors that counter that argument. The first is that the story has several changes in the game that were different from the original book that were meant to add to the lore of the original story. The second of these being that Harlan Ellison himself co-designed the game and had involvement with it, meaning that it is not just someone else’s interpretation of the game.
Even without those two things, it is still one of the best examples of the story telling prowess that games are capable of. When one considers just how different the two mediums are, it makes it even more impressive that something this good exists. It is also important to keep in mind that this game was released in 1995, which was two years before Final Fantasy VII and Metal Gear Solid became well known mainstream examples of games with great storytelling prowess, and it is also a game that is arguably better written than both of them. Even today it is rare to find a game as well written as I Have No Mouth and I Must Scream despite the progress that gaming has made, and it is possibly one of the most underrated games of all time.
TW: Murder, violence, mentions of ableism.
I’m sure if a few of you thought back to a few years ago, you’d remember a certain title that stirred a lot of controversy for its violent content yet was almost immediately forgotten afterwards. That game was simply titled Hatred and was about a guy with long black hair and a leather jacket going on a killing spree. When it originally came out, I was interested in it but could not play it because my computer was old and crappy which does not work out well when your game is known for being a tremendous resource hog.
Believe it or not though, my interest in Hatred was a bit beyond merely spiting neo Puritans that proclaimed the game a “murder simulator” and proceeded to advocate it getting banned. If I must be honest I find both sides absurd in how they reacted to it. Considering that most of this outrage was before the game was even released and thus before anyone could take the context of the story into account, it was egregious that most of the gaming press proceeded to harp on this game for its extreme violence despite the fact that it really is not that much worse than something like Grand Theft Auto. Read more
HuniePop was a game that appealed to me for quite some time on the simple basis of it being a dating sim that actually became well known. I’ve always had a soft spot for perverted weeb games so this game was naturally a given. Unfortunately I often make the mistake of assuming that I will like every one of these types of games despite the fact that there have definitely been some that leave a lot to be desired. Also I’m a radical feminist yet radfems usually despise the objectification of women.
I consider myself a radfem not because I hate all pornagraphy or erotic, but rather because I view it as a valid form of artistic expression that has been perverted by toxic masculine values. This results in most feminists assuming that all pornagraphy is inherently demeaning and misogynist regardless of context and thus that anyone who views it only considers women to be objects. I do not support the porn industry due to the way that it takes what is supposed to be an intimate act and instead exploits women (and some men) for the purpose of profit, but that can be blamed more on the failings of patriarchy and capitalism rather than on the medium itself. Read more
Before I get started on this review, I would like to clarify that this review is covering the 2015 released of the game and is NOT a review of Megadimension Neptunia VIIR, which has been stated to be an entirely different game gameplay wise. As a result, I do not know how much of this review will apply to that version of the game. I also am unlikely to check that version out for a while since I spent over 120 hours on this game and beat it only a few months ago. I’m not quite ready to play through another version of the same game, especially when I have 7 other games in the series that are currently out to play (and an amazing looking Switch title that is in development).
As for Megadimension Neptunia VII itself, well I don’t know how else to put this other than HOLY FUCK THEY ACTUALLY DID IT!!! They created a true sequel to Victory that is an improvement in almost every area. I fucking LOVE this game. While my review of Re;birth1 was a bit on the optimistic side, I honestly felt it was a bit of a let down. While it is a better game than the original Hyperdimension Neptunia was, that only means so much when it’s so vastly different from the original yet has so much copy-pasted from Victory. In the end I’d rather play either the original game OR Victory than Re;birth1 because the original is more unique and Victory does everything Re;birth1 does better. Read more
Sonic Adventure was a game that I grew up with, and recently took the opportunity to replay through its steam port that I got on sale. Looking back on it, I always noticed that there were some flaws with it but still felt nostalgia for it anyway. After replaying it, my opinion is mostly reaffirmed except that I found them more emphasized. The flaws were more grating, but the good parts of it were more apparent and I still had quite a bit of fun with it.
The story in Sonic Adventure is mostly a mixed bag. The writing is very stiff and basic, oftentimes to the point of being laughable. Even as a kid I was able to understand the problems with the game’s writing and easily understood what others criticized it for. Despite this, the game held a unique charm to it that drew me to it. Read more
It’s about time I covered a VGM from Rosenkreuzstilette, the soundtrack to this game somehow manages to be better than the Mega Man games themselves. It really takes a lot to accomplish that. There was such an intense amount of effort put into this game’s soundtrack that I don’t know where to begin, so I’ll just cut to the chase. Today’s VGM is “26,” the theme for Luste’s Stage.
A new video of mine about Steam being dumb and banning lewd anime games.
The TLDW version is that gamers trivialize the issue by calling it the “waifu holocaust,” and downplay the sexist, homophobic, and xenophobic implications present.
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Gynophobia is a strange game that leaves me rather conflicted. There are some things that it does really well that puts it above most of the Steam Greenlight trash I cover, but at the same time I’m hesitant to recommend it. If anything, it deserves points for originality given that you don’t see too many games based around the fear of women.
Gynophobia is part environmental narrative game and part FPS. The walking simulator portions are used to tell the main story and it mostly does so to decent effect without spelling everything out for you. You play as a man who suffers from a literal phobia of women. He also has a deep fear of spiders and his fear is compared to arachnophobia so that his gynophobia is not conflated with misogyny. His fear of spiders is showcased by having a loud heartbeat sound effect play as the MC walks towards a spider on the ground.
I’ve always felt quite strongly about the Hyperdimension Neptunia series. I always felt there was something to it that a lot of its detractor ship just didn’t get; or rather chose not to get. If people wish to believe that there is nothing to this series but a bunch of moe girls doing cute things and getting into sexy shenanigans with no depth or intelligence, they are going to do so. Of course I have always said from the beginning that this is not the case with this series.
The reason why is not because the previous description is untrue, but because it IS true, and the series plays to that strength. Most games nowadays are very pretentious and take themselves overly seriously and present themselves as if they are these cinematic masterpieces, while the Neptunia series is just trying to be fun in whatever way it can be, which is what games SHOULD aim for. Read more