Doki Doki Literature Club! – Discomforting to a Fault (Detailed Review)

Doki Doki Literature Club! | Dark title screen

Content Warning: This piece will contain in depth thoughts and analysis on Doki Doki Literature Club! Do not let the title of this game fool you, this is one of the most horrific, discomforting, and disturbing games ever made. Content will include depictions of and references to suicide, violence, gore, depression, domestic abuse, death, and kidnapping. Reader discretion is STRONGLY advised!

Also there are major spoilers throughout the rest of this piece, as I feel the need to refer to them directly.

Doki Doki Literature Club! | sold soul for cupcake
Famous last words.

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Amazing VGM: Undyne Themes (Undertale)

Undertale | The Heroine Appears

And it’s time for me to shill for Undertale again… sort of. Really I’m just revamping another one of my old DeviantArt journal entries. Previously, I mainly covered “Battle Against a True Hero but I would like to cover all of Undyne’s themes these time. Note, I’m not talking about just her battle themes either. I’m never the one to leave any stones unturned after all.

Undyne is definitely my favorite character from Undertale. What is there not to like about a lesbian fish woman who loves violence and anime? Hell she actually somewhat reminds me of a certain someone I know IRL. I won’t say who, but just know that if I compare you to this person then you’ve already won me over. Anyway, let us get started.

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A Bird Story: True Artistic Confusion (Standard Review)

A Bird Story | title screen

I honestly expected much more out of A Bird Story than what I got. Its developer, Freebird Games, was the studio that was behind To the Moon, which was perhaps one of the most emotional and strongly written games I have ever played. Its writing and presentation were so powerful that most that played it completely overlooked that it had virtually no real gameplay.

A Bird Story, on the other hand, completely lacks what made To the Moon such a great game and instead takes the same pretentious approach that artistic indie games are obsessed with. While A Bird Story is superior to titles like Gone Home, Depression Quest, or The Graveyard, it still does not speak much in its favor with how low the bar is set. The key problem with A Bird Story is that its narrative lacks any sense of coherence or anything that can be remotely entertaining; and considering that A Bird Story has no real gameplay, that leaves it pretty much dead on arrival.

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Amazing VGM: Aibyou (Nekopara Vol 1)

Nekopara Vol. 1 | 3 Way

Note: This was originally posted as a DeviantArt journal entry on August 16th 2015

So I have decided on one specific song I felt the need to talk about for a while. This week’s VGM comes from the eroge, Nekopara Vol 1.

Now this song sound like a very sweet and beautiful track; one that actually uses a loud base instrument to a good effect that makes the song stronger than if it was just the softer instruments. As a composition, it is a very simplistic track, yet it serves its effect very well. So one may be wondering what type of scene a song like this would be playing during; why during the scenes where you are screwing your catgirls of course.

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Steam Greenlight Landfill: FEMINAZI: The Triggering

Feminazi: The Triggering | logo

While I knew that a game like FEMINAZI: The Triggering would be garbage based only off the title, it was something that looked so stupid and immature that I needed to try it out. It was pretty much what I expected, but I find it interesting to write about games that are entirely motivated by politics. I find it a lot more fun to play them that’s for sure,

Of note is that this game was released in February of 2017, 2 years after GamerGate was at its peak and was relevant. As a result, this already draws similarities to when Hollywood tries to cash in on memes years after they were popular. Additionally, it was published by Back to Basics Gaming, who serves as the LJN of Steam releases. Looking through their releases, one will see that they mostly publish RPG Maker games or low budget bargain bin titles that barely pass for flash games. They also published Final Quest, a poorly made RPG Maker game that I reviewed a while back, although said game clearly had much higher intentions than the garbage I’m reviewing here.

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Amazing VGM: Satellite (Phantasy Star III: Generations of Doom)

God Phantasy Star III was such a weird game. Its setting seemed to be this weird cross between medieval and futuristic yet never was really set on one, the plot was barely prevalent but what little prevalence it did have was of the “WTF” variety, the poor testing and rushed design ended up with a lot of exploitable bugs or just odd occurrences such as a random enemy that was given that absolute highest possible stats and was stronger than the final boss… but could still be beaten relatively quickly cause it has the same amount of health. The game is an absolute mess and I cannot help but find it fascinating even if the game itself is ungodly tedious.

The music is something that also contributes to the surreal nature of the game. The soundtrack obviously tried to go for a more orchestral approach but trying for symphonic on the Genesis sound chip ends similarly to trying to tell Razorfist he’s wrong; they both just kind of implode on themselves at the mere thought of the possibility.

The resulting soundtrack is one full of tracks that are in the realm of “sometimes work but sometimes don’t.” Some tracks such as “Laya’s World” are actually Read more

Amazing VGM: The Weight of the World (NieR Automata)

NieR Automata | logo

So, some may have noticed I missed last week’s Amazing VGM entry AND that this week’s is late. The reason is because I want this to be the final article of the year for me. One of the key features of this blog is that it’s not just a game review blog, but it is also an outlet I put a lot of myself into. Ever since birth, I had strong handicaps in the social area and with communication that still impact me to this day. It just never felt safe to tell anyone about my passions or my experiences with games because I always felt like others didn’t understand them. Yes, other people my age played games to but they were all normies and you know how they are.

I use this blog as a why of not only expressing just how much these  games mean to me and how much I think about them, but I also like to talk about how they made me who I was. The biggest irony I have seen is that there was a time where I was insecure about being a gamer and felt judged for my hobby, and now I continually take shots at the gamerbro crowd, despite the fact that gaming likely means more to me than it does them

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To the Moon: True Artistic Brilliance (Detailed Review)

To the Moon | Poster

If there is one discussion topic that I wish would just disappear from the gaming community forever, it would be the question regarding whether or not video games can be art. The more this question is asked the more it implies that games cannot be art and holds video games as a whole back from being accepted as an art form. Comparisons in these discussions are often made to the film industry, which is a form of entertainment that is commonly believed to be “art.” What most people do not seem to consider is that games have often used elements of cinema and literature in them which means that, based on their association, video games are also art.

Now the question is, why did decide to bring that topic up regarding this game? The reason for this is that many of the games that are used as examples of “art” are ones that try too hard to tell a story in a unique manner, which often results in these games coming off as pretentious to most gamers. Read more

Steam Greenlight Landfill: 8BitBoy

8BitBoy | Cover

Upon looking at 8BitBoy, I never really expected something original or unique. Yeah sure, it uses 8 bit authenticity as an excuse to save on the graphics budget but I figure it should be hard to screw up Super Mario Bros that badly, so I decided to get it anyway since at the time, it was on sale for about 99 cents. It turns out that I really overestimated the inappropriately named Awesomeblade’s ability to create a decent game. 8BitBoy is 8BitGarbage that holds far more in common with the shovelware by LJN titles than any of the classics.

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JRPG Update Pro: December 2017

JRPG Update logo

It has been a while hasn’t it? Well, here it is, the return of JRPG Update. As I have stated in my Update of JRPG Update, updates will new be split into two separate subseries focused on professional releases and indie titles respectively.  They are also going to be monthly instead of weekly, as it was way too taxing to do so weekly and it got in the way of my regular content. Additionally, I am only embedding trailers that are in English now as to reduce the lag that greatly obstructs progress during editing. If you want to see the Japanese trailers then click the links provided.

Anyway, starting the JRPG releases since last update, we have seen the release of Xenoblade Chronciles 2 (Switch), Tokyo Xanadu eX (PS4/PC), Star Ocean 4: The Last Hope – 4K & Full HD Remaster (PS4/PC), Final Fantasy XV: Episode Ignis (PS4/XBox One), Romancing SaGa 2 (PS4/Vita/Xbox One/Switch/PC), World of Final Fantasy (PC), Omega Quintet (PC), Elminage Original: Priestess of Darkness and The Ring of the Gods (PC), and Yodanji (Switch/PC)

Anyway, now for the news.

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