As great as the soundtrack to LISA: The Painful was, its DLC episode LISA: The Joyful fucking OWNS it! My favorite boss theme from The Joyful is the final boss theme Brokentooth March, but the subject of this article is a pretty close second. The title is kinda weird since America doesn’t exist in Olathe but I suppose “All Olathian Badass” just doesn’t have the same flair to it.
Well it’s that time of the year everyone… no not that one. I mean the other that time of the year! Either way, my Amazing VGMs are all going to be Halloween themed for this month to fit the theme. I figure I’ll start with an Undertale track this week since I just put my review of it up and because I’m likely not going to be in the mood to cover this particular track for a while afterwards. Read more
It’s been a little while since I covered a track from NieR as an amazing VGM hasn’t it? The last one I did was “Weight of the World” from NieR Automata and that was at the end of December of last year. This time, I’m going to cover one of the more underutilized and thus underrated boss tracks in the original game; “Gods Bound By Rules.” Read more
Expect me to do a lot of stanning for LISA: The Painful in the future. It really is a work of genius in just how it conveys the painful nature of Brad’s existence through its gameplay. But this piece isn’t about the gameplay, it’s about the music that accompanies part of the gameplay. Specifically this piece plays during boss battles against former friends. SPOILERS below! Read more
Get all your Undertale references out of the way now because lord knows this blog has enough of them as it is!
Many of the Final Fantasy spinoffs tend to be overlooked. Most of us are looking for the best of the best when we seek out new games, and thus most would assume that the mainline entries are better than the spinoffs. When a series has been milked as much as Final Fantasy has, you know that the games that aren’t numbered entries may be forgotten in the conscience of the mainstream gaming community. I mean sure the first Final Fantasy Tactics is remembered as a classic but you don’t hear as much about the two sequels; Tactics Advance and Tactics A2: Grimoire of the Rift.
People disliked Tactics Advance because it wasn’t as edgy or “mature” as the original since it dealt with a bunch of school children being transported to a fantasy world as opposed to the politically driven nature of the original Tactics, but I find myself more attached to Tactics Advance than the original. Granted this could be because I only saw the original Tactics through a let’s play which makes it harder to keep track of things, and it could be possible that once I rectify this I may change my mind, but the point is that I like Tactics Advance. Read more
This week’s VGM is a special track. This track has an especially notable significance to me in not only how it sounds, but also what it represents. In the past I have often made Amazing VGM pieces that connect to me personally in regards to my very own struggles in life, I believe that games have a very significant personal element to them that many are often discouraged from sharing for not being “objective,” and I feel this greatly undermines the medium as a whole.
Anyway this week’s track is from Persona 3, a flawed game in many ways but nonetheless one of my all time favorites. I have been replaying this game and I’ve just about reached the end of The Journey portion of the game. While I find the overall musical output of Persona 3 rather average, there are some standout tracks that have a very deep and meaningful impact when you hear them. This track is one of those.
Yep, another “VGM from a game I just reviewed” piece here today. There isn’t really a set plan more so than reviewing a game just makes me remember its music so I have it stuck in my head later. I may not have enjoyed Pac-Man World 1, but there was definitely some finer points to it. I only briefly mentioned the music because most of the music didn’t stick out but I remember it being good. The obvious exception to this is the first level theme, “Buccaneer Beach.” Read more
The Final Fantasy series is to amazing video game music what Donald Trump is to the KKK; something celebrated. A series that extends to over 50 games and nearly every one of them has at least a decent soundtrack and many of them are exceptionally awesome. Thus far I’ve only had two Amazing VGM entries from this series, one from the beloved Final Fantasy VII and another from the not so beloved Final Fantasy: Mystic Quest. Today’s entry comes from the much less talked about Final Fantasy III, the original Famicom one to be precise.
Sorry there has been an absence of game reviews and or related content as of late. I recently became rather bogged down with the amount of content to write about that I needed to take a break. If one couldn’t tell, my next review is going to be of LISA: The Painful. I just got done playing it as well as its DLC expansion LISA: The Joyful recently, and I found them both amazing, although I don’t consider The Joyful to be a separate game due to its short length.
Anyway LISA is probably my 4th favorite RPG at this time behind Earthbound, NieR Automata, and Undertale. I really like how it refuses to shy away from a lot of seriously dark subject matter the same way most games do, and I even think it has a lot of advantages over the previous three games I mentioned.
It seems like Yandere Simulator is the popular thing to hate given how its developer has been… kind of a prick to some people. I have my own thoughts on YandereDev himself but I plan to save those for later. The thing is, it’s important to separate an artist from his art sometimes. Phil Fish has been a monumental douche in the public eye but I do still plan to give FEZ a chance at some point. I also know quite a few people who enjoy playing Minecraft despite the fact that Notch is a total shitlord (although it helps that he no longer owns the game and thus doesn’t profit off of it).
Also, let’s remember that there is more than just one person making most of these games. Yandere Simulator has had a lot of talented artists and creators who have volunteered to help with the game. It is also clear that Devpai has very high aspirations for the game… which only ensures that it will keep getting pushed back Duke Nukem Forever style but I can at the very least appreciate the passion that goes into it. Read more