Quick Review: Home (PC/Ios/PS4/Vita/Switch)

Home is the first game developed by indie developer Benjamin Rivers, and was originally released in 2012. It is a short horror title made with the premise of letting players choose their own interpretations of the game’s events. I am unsure how to feel about this approach to storytelling. On one hand, a good work …

Standard Review: Neverending Nightmares (PS4/Vita/PC/Ios/Ouya)

CW: Gore. Neverending Nightmares was a rather interesting horror title released towards the end of last year for both Steam and Ouya. Right from looking at some screenshots, you can already see it has a unique art style as well as some frightening imagery. It also has a unique premise in that it is about …

Fangame Review: (Mario) The Music Box

TW: References to violence, gore, suicide, cannibalism, child abuse, and murder. Though I have yet to play many of them, I have always held a special interest in fan games. It is especially interesting to see what fans can do with an existing property with nothing other than their own money and free time, and …

Pony Island (PC): It’s Not About Ponies; But it May as Well be (Detailed Review)

For a game with such a unique premise, I found myself rather let down by Pony Island. When just about every horror game in existence is based solely around the concept of “run and hide from scary monsters,” one would start to gravitate towards more unique horror games. I always have had a preference for …

Quick Review: Blue Whale (PC)

Tw: Suicide and gore. Blue Whale is a…weird game, and it is also a creepy one. I’m not entirely sure how to wrap my head around this game given that I can barely tell what it is trying to do. I wouldn’t quite say that it is a bad game but I can’t exactly recommend …

Splatterhouse Retrospective #3 – Splatterhouse 2 (Genesis)

Splatterhouse 2, known as Splatterhouse Part 2 in Japan, was a good game, a serious improvement over Wanpaku Graffiti if you even consider the games comparable. I would definitely consider it to be among the all time greats of the Sega Genesis, and would strongly recommend it to those whom are fans of Genesis library …

Splatterhouse Retrospective #1 Splatterhouse (Arcade/TurboGrafx-16/IOS)

TW: Violence and… oh fuck it, I’ll let the cover of the Turbo-Grafx 16 version speak for you. This last October, I bit off a bit more than I can chew with the planned Halloween themed content. My initial plan was to review both Euphoria and Sweet Home within the month of October, but I …

RPGs of the Famicom: Sweet Home

If you live outside of Japan, you likely don’t know of many JRPGs prior to the 16 bit era. Hell, you may not even know of many DURING the 16 bit era either. Until Final Fantasy VII popularized the genre with its cinematic CG cutscenes and enormous marketing budget (not that the game had no …

Amazing VGM: Hell Chaos (Splatterhouse)

Well, this is the final VGM of the month and I am feeling hella satisfied that I managed to get a Halloween/horror themed VGM up each week. Yes, “Appetite” counts since Starless IS one of the most horrifying games ever created (albeit for all the wrong reasons), and “The Eye Awakens a Jungle” is a …

Standard Review: Eversion (PC)

I have stated in the past that I have grown tired of people asking whether or not games can be art due to various reasons. One of the main reasons that I dislike this topic’s consistent appearance is because it seems to be causing a general insecurity on the part of a lot of developers. …