Splatterhouse Retrospective #1 Splatterhouse (Arcade/TurboGrafx-16/IOS)

TW: Violence and… oh fuck it, I’ll let the cover of the Turbo-Grafx 16 version speak for you. This last October, I bit off a bit more than I can chew with the planned Halloween themed content. My initial plan was to review both Euphoria and Sweet Home within the month of October, but I …

RPGs of the Famicom: Sweet Home

If you live outside of Japan, you likely don’t know of many JRPGs prior to the 16 bit era. Hell, you may not even know of many DURING the 16 bit era either. Until Final Fantasy VII popularized the genre with its cinematic CG cutscenes and enormous marketing budget (not that the game had no …

Amazing VGM: Hell Chaos (Splatterhouse)

Well, this is the final VGM of the month and I am feeling hella satisfied that I managed to get a Halloween/horror themed VGM up each week. Yes, “Appetite” counts since Starless IS one of the most horrifying games ever created (albeit for all the wrong reasons), and “The Eye Awakens a Jungle” is a …

Standard Review: Eversion (PC)

I have stated in the past that I have grown tired of people asking whether or not games can be art due to various reasons. One of the main reasons that I dislike this topic’s consistent appearance is because it seems to be causing a general insecurity on the part of a lot of developers. …

Five Nights at Freddy’s (PC/IOS/PS4/XONE/Switch): Technically Scary, but also Annoying (Detailed Review)

The survival horror genre has always been a rather unique case when it comes to games. Typically, the most important part of any game to most people is the fun factor. While it is true that some more recent games have had a higher emphasis on cinematics and cutscenes, it can be argued that those …

Corpse Party: Blood Drive (Vita/Switch/Ios/PC): Scary? No. Intense, thrilling, emotional, and all around amazing? Definitely! (Detailed Review)

Disclaimer: A majority of this review is going to focus on how Corpse Party Blood Drive works as a follow up to previous games in the series, as well as how it is as a finale. As such, there will be major spoilers for the first two Corpse Party games. However, there will be no …

Corpse Party: Book of Shadows (PSP/Ios/PC): Redundant and Unnecessary (Detailed Review)

Corpse Party: Book of Shadows is not a sequel in the traditional sense. If anything, it is more of an expansion on the original game. I would say that it is similar to DLC but considering that the game is twice as long as the first game that would be rather demeaning. That does not …

Steam Greenlight Landfill: Midnight Carnival

I’m going to clarify that I am reviewing this game off of memory from playing it back during the summer, and my memory is not entirely clear. The reason for this is not just because of how long it has been, but also because this game is only fifteen minutes long. As such, it is …

Steam Greenlight Landfill: BlackShadows

BlackShadows is a game that, at first, looked like it had the markings of a terrible game. The average rating for its reviews on its Steam page was “negative” and it likely made it through Greenlight simply because it offered a free copy to whoever voted for it. Naturally, I expected this to be a …

Corpse Party (PSP/PC/3DS/PS4/Switch/IOS): A Horror Masterpiece… but Fuck that Ending! (Detailed Review)

Corpse Party or, Corpse Party: Blood Covered – Repeated Fear as it is known in Japan,  excels in just about every possible presentational aspect and creates and utterly horrifying atmosphere and feel to it that makes for an incredible horror experience. It creates a intimidating and oppressive atmosphere in addition to a strongly written and …