Admitting that you like Final Fantasy Mystic Quest… is kind of like admitting you are sexually attracted to trans women. A lot of people will strongly and adamantly deny it to save face… but everyone secretly likes both and it’s more cool to admit you do than to deny it…
…it’s a joke…
…no I don’t support lesbian erasure…
… Read more
Yes I know, I missed the last 2 months for JRPG Update Pro since I had a lot of stuff going on, and I do still have stuff going on now but hopefully I can get out this month’s JRPG Update Pro AND JRPG Update Indie this time. Anyway, that means this update will include anything that happened between December 20th and now, so there’s going to be a lot of stuff. Once again for the sake of clarity, titles covered on JRPG Update pro are professionally made games made by experienced teams and with the backing of a major publisher, while games made by inexperienced teams that are self published are covered in JRPG Update Indie, with the exc
It has been a while hasn’t it? Well, here it is, the return of JRPG Update. As I have stated in my Update of JRPG Update, updates will new be split into two separate subseries focused on professional releases and indie titles respectively. They are also going to be monthly instead of weekly, as it was way too taxing to do so weekly and it got in the way of my regular content. Additionally, I am only embedding trailers that are in English now as to reduce the lag that greatly obstructs progress during editing. If you want to see the Japanese trailers then click the links provided.
Anyway, starting the JRPG releases since last update, we have seen the release of Xenoblade Chronciles 2 (Switch), Tokyo Xanadu eX (PS4/PC), Star Ocean 4: The Last Hope – 4K & Full HD Remaster (PS4/PC), Final Fantasy XV: Episode Ignis (PS4/XBox One), Romancing SaGa 2 (PS4/Vita/Xbox One/Switch/PC), World of Final Fantasy (PC), Omega Quintet (PC), Elminage Original: Priestess of Darkness and The Ring of the Gods (PC), and Yodanji (Switch/PC)
Anyway, now for the news.
JRPG Update is back folks… sorta. In order to make things easier on myself, I decided that some revisions needed to be made to how I would handle things, simply because I was overloaded the way that JRPG Update worked before. I tried to post weekly updates by covering as much JRPG related information as I could, even things that seemed insignificant. As such, I am deciding to do some vetting for the content that I cover and will try to avoid posting redundant news such as “such and such has new screen shots” or “details have been given about the shape of the hair of the NPC off to the top right corner in the second house in the games 13th town.” Also, updates will be posted monthly as opposed to weekly so I have time to actually work on other content.
Welcome to this week’s VGM. I have decided that I would go with something that is from a game especially nostalgic to me, Final Fantasy VII. Of course, I’m never one to go with the predictable tracks like “One Winged Angel” or “Aerith’s Theme” or even slightly less common but still talked about tracks like “Still More Fighting” and “The Great Warrior.” The first track that comes to mind when I think of Final Fantasy VII is either “Interrupted by Fireworks” (which I honestly find more beautiful and emotionally moving than “Aerith’s Theme”) or “Holding My Thoughts in My Heart.”
Music has always been a very integral part of almost any media. The idea of musical accompaniment to plays dates back thousands of years. In video games, the interactivity means players will precede at their own pace, so the music is often more “full” than in movies. Tracks are often used to signify places, events, or characters in games to set certain tones.
Naturally, one of these tones set is the element of fear. Most of the time, we don’t stop to think about the music used for these sequences. There are some tracks that people will listen to in their spare time for their own enjoyment; these are not those tracks. These are instead songs that, upon hearing them, will leave the listener uneasy and jarred through both their sound and their in game use.
Well this week’s update was hell to put together. It turns out that these pages lag horribly when there are too many embedded videos. As such, I am unable to fully edit this article and some things will be missing, such as a few pics, , links, and the updated release chart.However, I did introduce a new segment called “discoveries,” which is where I post about new games I discovered the existence of that were released his year. This has involved looking through Steam, Nutaku, DLSite, and Itch.Io (although I found nothing on the latter most because they all appear to be RPG Maker.
Update: Sales over guys.
Steam is at it again with their infamous sales that extend to a majority of their catalogue. However, given how vast this catalogue is, how will one know where to look? That’s what I am here for; to provide my readers with a list of recommended games for purchase along with their sale price. Additionally, there will be Amazon links in place of direct Steam links when possible cause I gotta make some money somehow, but they will only be there if the code costs the same on Amazon as it does on Steam (IE is also discounted). Anyway, let’s begin.
So, this week, we have seen the release of God Wars: Future Past (PS4/Vita, June 20th) and Ever Oasis (3DS, June 23rd). I have also decided to try out a new format for JRPG Update, and one will noticed most of the pictures have already been used. That is partially to save time for myself given how much time I spent editing in Amazon Associates links, meaning I make a small amount of money any time someone clicks one of these links and proceeds to buy something from Amazon.
Well, considering that this was the week of E3, it would definitely make sense that we got a lot of new coverage about games, of which JRPGs and JRPG influenced games are no exceptions. Since our only new release this week was the Steam version of Superdimension Neptune VS Sega Hard Girls, we can just jump right in. Read more