I must admit that I have a fair bit of interest in the indie visual novel scene. I often have a difficult time getting into the larger visual novels made by more professional teams for a variety of reasons. These reasons are oftentimes due to their length and the fact that they tend to be paced very slowly. Indie visual novels, on the other hand, are usually about the same length of a movie so they are easier to digest, and are more likely to get straight to the point.
Also there is the fact that you are more likely to see raw creator expression that is not hampered by corporate interests, although the same could be said of most indie products. Unfortunately, Sturgeon’s law greatly applies to a lot of these visual novels. For every brilliant gem like My Name Is Addiction, you have about twelve mediocre, poorly written and drawn visual novels that are just not interesting. Darconika: The Cube of Soul fits into the latter category. Read more