TW: Mentions of transphobia, misogyny, suicide, violence, emotional abuse,
I would like to open this piece up with a reminder about the content that I write. I don’t like writing pieces that merely restate opinions that are already commonly expressed. I’m never the type to merely preach to the choir; I instead prefer to write with my detractors in mind and imagine that they are reading this. I am very thorough with my writing, so much so that I am often scarred to post certain things because I know of the multiple ways things can be misinterpreted, and because I know clarification is not always enough.
Throughout the past few weeks, I have been trying to understand gender critical ideology and views more, and this revelation alone was not taken well by some trans followers of mine. I have always been able to get along with people of opposing views and I am strongly against the demonization of entire groups, so that also applies to gender critical feminists. I am also choosing to eschew the term “TERF” in this article for the purposes of at least attempting civility. Lastly, I would like to remind everyone that I make a personal obligation to myself to only write response articles to those whom I possess a modicum of respect for (anyone that doesn’t fit this category that I have written in response to was before I put this obligation into effect). While I find Meghan Murphy’s views on trans people to be heavily prejudiced and uninformed, I at least get the anger from her writing comes from frustration rather than hatred; yes there is a difference.
Note: This article was originally posted as a DeviantArt journal entry on December 30th of 2016, and has been revised and edited. I add this to make not that 2016 for me, like many others, was a very depressing and soul crushing year. I played Undertale for the first time at the start of the year, but later went back to it amidst the stress of the election, and it helped me immensely. Thus, this game has a very special place in my heart, and this is likely my favorite track from the game, which is really saying something.
Yes, I am covering something from Undertale as an Amazing VGM for the third time, and I see no reason not to. Playing Undertale was one of the few good things I could salvage from this horrible year in terms of personal experiences. It was a game I enjoyed so much that I played it 5 times this year, when I rarely ever replay games at all nowadays due to my enormous game backlog. And it’s soundtrack is the best I have ever heard in gaming, period. It shows something when there are so many amazing songs in this game, that something like Reunited does not catch nearly as much attention as them.
Well it is Thanksgiving and I’m doing great. HRT has greatly cleared up my emotions, motivation is at an all time hi–oh shit, the creator of Ruroni Kenshin just got caught with kiddy porn, and fuck my life. Somehow I thought I would escape unscathed from the frequent murder of faith in humanity that has arisen from every famous person ever being outed as either a rapist, a pedophile, or both because I’m not interested in normie culture. However, I’ve already made it clear that I have grown way too attached to the games and TV I grew up with because I had next to nothing else. Unfortunately, this does not look fake since there are four sources provided in the article listed so this isn’t good.
TW: Violence and… oh fuck it, I’ll let the cover of the Turbo-Grafx 16 version speak for you.
This last October, I bit off a bit more than I can chew with the planned Halloween themed content. My initial plan was to review both Euphoria andSweet Home within the month of October, but I kinda botched that when I tried to simultaneously juggle Read more
JRPG Update is back folks… sorta. In order to make things easier on myself, I decided that some revisions needed to be made to how I would handle things, simply because I was overloaded the way that JRPG Update worked before. I tried to post weekly updates by covering as much JRPG related information as I could, even things that seemed insignificant. As such, I am deciding to do some vetting for the content that I cover and will try to avoid posting redundant news such as “such and such has new screen shots” or “details have been given about the shape of the hair of the NPC off to the top right corner in the second house in the games 13th town.” Also, updates will be posted monthly as opposed to weekly so I have time to actually work on other content.
Trigger Warning: This review contains references to racism, anti-semitism, and forced cross dressing. The game itself contains depictions of the above in addition to gore, nudity, scatology, sodomy, abortions (performed on a man), miscarriages, and Nazis (of the zombie variety).
Just looking at the creation process of South Park: The Stick of Truth, it is easy to see practically endless ways how this game could have been a colossal disappointment. First of all, there is the fact that it is indeed a licensed game, which sets the bar low seeing as how most licensed games tend to be average at best even when they have a significant amount of potential and hype. Even ignoring that this is a licensed game, this was the first time that Matt Stone and Trey Parker had any involvement in a game based off their license (they have admitted in the past to being displeased with previous South Park
games, which is why they made sure to be more closely involved with this game). To add to this, the game went through development hell due to THQ going out of business and the publishing being transferred to Ubisoft. There were practically thousands of reasons to be skeptical that this game would turn out well, whether they be concerns about how South Park’s heavy emphasis on political and pop culture based writing would not transfer over well into a video game, or even looking at Obsidian Entertainment’s track record of having their games released plagued with bugs and glitches that would out due even Bethesda’s games.
Welcome to this week’s VGM. I have decided that I would go with something that is from a game especially nostalgic to me, Final Fantasy VII. Of course, I’m never one to go with the predictable tracks like “One Winged Angel” or “Aerith’s Theme” or even slightly less common but still talked about tracks like “Still More Fighting” and “The Great Warrior.” The first track that comes to mind when I think of Final Fantasy VII is either “Interrupted by Fireworks” (which I honestly find more beautiful and emotionally moving than “Aerith’s Theme”) or “Holding My Thoughts in My Heart.”
If you live outside of Japan, you likely don’t know of many JRPGs prior to the 16 bit era. Hell, you may not even know of many DURING the 16 bit era either. Until Final Fantasy VII popularized the genre with its cinematic CG cutscenes and enormous marketing budget (not that the game had no merits in story or gameplay, but plenty of other games did to), even the most popular JRPGs in Japan were a niche attraction in the west. JRPGs retailed for up to $80 at the time without adjusting for inflation, and publishers often could not afford quality localization teams. A majority of games localized by Ted Woolsey, for instance, were handled within a month and had to cut several sentences down. The fact that games like Chrono Trigger, Final Fantasy IV & VI, and Super Mario RPG had such strong scripts regardless really shows a testament to his ability, which allows me to cut him some slack for how bad Breath of Fire’s was (and also because Capcom themselves did a much worse with Breath of Fire II). Oh, and if you were in Europe then you likely never got ANY of these games.
Holy shit, how the fuck did I stay away from this series for as long as I have? I actually don’t know if I have even written about Neptunia for this blog yet, although I have mentioned it plenty of times. I absolutely adore this series, and seeing someone bashing it for being nothing but fanservice is an instant trip to my shit list. That’s not even a joke, seeing someone bash a series like Neptunia or Senran Kagura as being nothing other than fanservice just because it HAS fanservice tells a lot about their personality; mainly that they are misogynists who think women are “degrading themselves” if they ever show skin and that they project their own sexism onto anyone who has a sex drive, and I can only assume you’re a shitty person if you are this shallow minded. It is because of this that I got so pissed at Jed Whitaker and why I despise Jim Sterling.
The truth is that the Hyperdimension Neptunia series is one of the most pro feminist video game series of all time (ignoring the shitty harem spinoffs that is). To have such a strongly developed cast of female characters in an age where AAA developers need to virtue signal their inclusion of a single female protagonist as a key advertising point is incredible. This is something that I could go on and on about for hours, but it is not the point. Among the many incredible aspects of this series is its music.
Well, here is part 2. The last 13 entries have started out fairly tame but creepy before getting to downright freaky. I will say that each of the top 10 in particular could have worked as the number one spot and it was NOT easy picking the order, but I managed, and I think I have got some fairly solid reasoning. Well anyway, here are the final 12.