Standard Review: Hell Yeah! Wrath of the Dead Rabbit (PS3/360/PC)

Hell Yeah! Warth of the Dead Rabbit | Box Art

Hell Yeah! Wrath of the Dead Rabbit is a game that could be seen as somewhat of a modern twist on the whole “anthropomorphic animal with attitude” archetype that pervaded the 90s. Of course it is fitting that this was made by Sega, the same company that gave us Sonic the Hedgehog, the quintessential animal with attitude in video games. So the question is, does Hell Yeah manage to recreate what made the original Sonic memorable? The answer to that is that it kind of does, but it kind of doesn’t.

In terms of its presentation, Hell Yeah! excels. The art style is very flashy, the game has some hilarious dialogue, the music kicks ass, and pretty much everything about this game gives off the idea that this is going to be a fun game. The game’s storyline is about the prince of hell, a skeletal Rabbit named Ash, who is trying to hunt down the 100 monsters that saw a photo he mistakenly put up on his blog of him cuddling a stuffed animal. Read more

Standard Review: Teslagrad (PC/PS3/PS4/Vita/WiiU/Switch/XONE/IOS)

Teslagrad | header

Teslagrad was an indie platformer title released in 2013 that seemed to have had some fairly decent reception. Unfortunately I really cannot why. Well technically I can but I do not find it to be a logically sound reason. Teslagrad is a game that looks nice and sounds nice, and it seems fun at first, but a lot of its design flaws are very subtle to the point where the average player won’t realize they are there. Do not get me wrong, they will in fact experience these flaws, but they will likely not see them as such despite them for some reasons that I plan to explain shortly. Read more

Pink Tsunami: The 2020 Senatorial Elections – Part Four

And we have reached part four of my series about the upcoming Senatorial Elections. This one will also be the part with the most Democratic incumbents covered. Just goes to show you that covering the states in Alphabetical order means that you can’t really balance them out, but that won’t matter too much. Anyway let us begin, starting with… Read more

Poem #110: Impatience

Note: This poem was originally posted on my Patreon account on June 12th of 2019. I am currently posting a new poem to my patreon account once a week for patron exclusive reading and on this blog one week later for public viewing. If you’d like to see these poems when they are first put up then please consider pledging to my patreon page. Read more

Steam Greenlight Landfill: Disorder

Disorder | Logo

Disorder is a first attempt by the ridiculously named Swagabyte games that sounds interesting on the surface. It is an atmospheric puzzle platformer that uses a similar dual world mechanic as games like The Legend of Zelda: A Link to the Past and Metroid Prime 2: Echoes. It also has a vague allegorical storyline that is told through text appearing on screen during gameplay. While there are some decent ideas involved, the game unfortunately falls short of an interesting experience and I did not care for it. Read more

Site Progress & Personal Update: June 2019

Last month was notably long and arduous, I have been struggling with my depression relapsing, and most recently, an inability to fall asleep until around 7 AM even with my usual sleep medication. My motivation to play games has been mostly shot and I’ve had difficulty getting myself to write as well. Despite this, my output seems to have been an immense improvement over the previous months. Here is last month’s recap. Read more

Poem #108: The Pulse

Note: This poem was originally posted on my Patreon account on May 29th of 2019. I am currently posting a new poem to my patreon account once a week for patron exclusive reading and on this blog one week later for public viewing. If you’d like to see these poems when they are first put up then please consider pledging to my patreon page.

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