Always The Same Blue Sky makes a rather bold claim on its Steam page. In all caps it proclaims “THIS IS NOT YOUR TYPICAL VISUAL NOVEL.” However I am going to have to disagree with that assessment. Always the Same Blue Sky is not bad by any means and does have its good qualities, but it is ultimately way too short and underdeveloped to consider this one to be above average.
Note: This poem was originally posted on my Patreon account on October 22nd. I am currently posting a new poem to my patreon account each day for patron exclusive reading and on this blog one week later for public viewing. If you’d like to see these poems when they are first put up then please consider pledging to my patreon page. Read more
Note: This poem was originally posted on my Patreon account on October 19th. I am currently posting a new poem to my patreon account each day for patron exclusive reading and on this blog one week later for public viewing. If you’d like to see these poems when they are first put up then please consider pledging to my patreon page.
Note: This poem was originally posted on my Patreon account on October 18th. I am currently posting a new poem to my patreon account each day for patron exclusive reading and on this blog one week later for public viewing. If you’d like to see these poems when they are first put up then please consider pledging to my patreon page. Read more
TW: Misogyny, rape.
I’m no stranger to holding unique or contrarian views in regards to games. You kind of need to have either unique opinions or insight in order for people to want to hear what you have to say after all. There unfortunately comes the risk of having people accuse you of being purposefully contrarian in an attempt to garner attention rather than giving your own honest opinion.
The truth is that these are all my genuine opinions, I just don’t put that much stock in what everyone else thinks. I’ve always disliked how cliquish and conformist most mainstream gaming sites are in regards to games (among other things) and it always comes across as cringe worthy how people will take their word as law despite the fact that gaming media has become widely distrusted as of late.
I did not go into Duke Nukem Forever expecting to enjoy it as much as I did. Aside from the game’s poor reception there is also the fact that I never got into first person shooters even when they ARE well received. My only experience with the Call of Duty series for instance is playing about two hours of the first Modern Warfare and quitting because the game just didn’t click with me. Granted that was a few years ago and I did not play enough to get a full impression but I have other games I’m far more interested in. Read more
I’m not entirely sure how to feel about Dear Esther. I did enjoy it to an extent, far more so than I have enjoyed games influenced by its design. Specifically, I really enjoyed the graphical design and the music of the game, and the story actually had some layer of depth to it. Despite this though, I still did not find myself satisfied with it at the end of the day. It may be pretty, it may sound nice, and it may show some level of competence that was not shown in games like Gone Home, but it still does not change the fact that it is still a gameplay-less walking simulator that is over in less than two hours.
While the story does have some amount of depth to it, it is not a story that is particularly entertaining to see play out. The reason for this is due to the abstract nature of the plot. Dear Esther is not like any traditional form of storytelling that puts you in the perspective of a character and tells a story from his or her view. In Dear Esther, you do not even know who you are playing as or who the narrator is. In fact, you never see any characters in this game. There are no cutscenes or anything; it all just consists of walking forward and narration. Read more
TW: References to Violence, Gore, and child abuse.
Lately I have had an interest in the “RPG Maker horror game” sub genre of sorts. The last one I covered was (Mario) The Music Box which I certainly enjoyed but my space bar did not. Prior to that the only other games I played of this type are Yume Nikki, LISA: The First, and Corpse Party Blood Covered (which wasn’t actually made in RPG Maker but probably could have been).
Games like Yume Nikki and LISA: The First are only tangentially connected to games like Corpse party, The Witch’s House, Ib, Ao Oni, Mad Father, and the subject of this review; Misao. The reason I say this is because those types of games aren’t explicit horror titles and are more so abstract walking sims with some very weird set pieces. I wasn’t crazy about Yume Nikki (although I can see why others are), I have quite liked the more straight up horror titles.
At the time of writing I have completed the Steam remakes of Mad Father and of its predecessor Misao. Despite the fact that Sen released their remake of Mad Father first, I decided to play Misao first because the original version was made before Mad Father. I am glad that I did so because it allows me to see how much was improved from one game to another. Read more
Disclaimer: Rather than putting up a usual content warning at the start, I’m just going to say that if you are sensitive to any strong content and will be negatively affected, then I would not advise reading this article. I briefly talked about the content of the game in my original review, but this article is about to go a lot further into detail. There will also be far more elaboration on the plot related and thematic concepts present, which really just makes everything ever more disturbing.
If you read further on and end up seriously scarred by the content, I will not be paying for your therapy bills, but I will feel very bad about it. Also, there will be spoilers for every major plot event in Euphoria.
Ever since I completed Euphoria, I have thought about it over and over. My review was over 5k words but I still left a lot of stuff untouched. I have been considering writing more analytical pieces referring to more philosophical and abstract aspects of games rather than straight up reviews. I say this because I have the tendency to notice a lot of tiny details that most don’t. Furthermore, these types of analyses are typically reserved for more mainstream titles and not niche Japanese shit (especially in the eroge category).
I briefly mentioned in my review of Euphoria how well it portrayed a mentally ill protagonist in a way that most western games will never even attempt. The reason is likely because the Japanese are much more lax on sexuality than westerners are and are less likely to write off an entire game because it has sexual content. The truth is that Japanese eroge have significantly more attempts at being more than fap fuel than what most westerners are accustomed to. Allow me to talk for a second about why pornography has the reputation it does. Read more
So… I was banned from Twitter.
I’m honestly not surprised. I kinda knew this was going to happen considering how prone to abuse Twitter’s report system and how scattershot in its implementation it is. Infamous right wing nutcase Alex Jones was not suspended until he started harassing Jack Dorsey in person despite the fact that Twitter ADMITTED he violated the of service multiple times.
While I kinda saw it coming, I will admit that I am rather frustrated by this. Not frustrated enough to chain myself to Twitter’s front door to block the entrance and call the police mind you, but annoyed nonetheless. Well to be truthful it’s more saddening than anything. Read more
I have been a fan of the EarthBound series for many years at this point. I first became a fan from watching various lets plays of the game back around 2008 or 2009, because at the time I knew nothing about roms and emulators, and I clearly could not afford a copy of EarthBound. After having been moved by both EarthBound and Mother 3, I was enamored with the series for several months to the point of near obsession. As such, the series was very influential to my experiences as a gamer, despite me having experienced them over a decade after EarthBound’s release.
I didn’t end up playing EarthBound on my own until I bought a cart myself despite the huge price, and I’m still glad I have a physical copy seeing as how it’s my favorite game of all time, and I only played Earthbound Beginnings last year when it was released on the Wii U e-shop. Hell I still have not legitimately played Mother 3 and am waiting until its inevitable e-shop release to do so (although as I said, I have seen let’s plays of it and know enough to say that’s it’s pretty much a masterpiece) Read more