I’ve made it clear that I have a very strong appreciation for video game music in the past, enough so that I have done multiple countdowns before in addition to my Amazing VGM series. My Disturbing video games song countdown was a nice way of showing off a variety of different game songs, so this time I will talk about game songs that make your eyes wet and not your pants.
This countdown is precisely for video game songs that make you cry. Game music can be very powerful and emotional, and the following 25 tracks are among the best examples of how. Of note is that I am also sticking to games I’ve played or am remotely familiar with given that context is an important element. Anyway, make sure you have a clean Xbox on hand for this one.
Also there will be spoilers for most of these games to fully describe the context.
Yes I know, I missed the last 2 months for JRPG Update Pro since I had a lot of stuff going on, and I do still have stuff going on now but hopefully I can get out this month’s JRPG Update Pro AND JRPG Update Indie this time. Anyway, that means this update will include anything that happened between December 20th and now, so there’s going to be a lot of stuff. Once again for the sake of clarity, titles covered on JRPG Update pro are professionally made games made by experienced teams and with the backing of a major publisher, while games made by inexperienced teams that are self published are covered in JRPG Update Indie, with the exception
It has been a while hasn’t it? Well, here it is, the return of JRPG Update. As I have stated in my Update of JRPG Update, updates will new be split into two separate subseries focused on professional releases and indie titles respectively. They are also going to be monthly instead of weekly, as it was way too taxing to do so weekly and it got in the way of my regular content. Additionally, I am only embedding trailers that are in English now as to reduce the lag that greatly obstructs progress during editing. If you want to see the Japanese trailers then click the links provided.
Anyway, starting the JRPG releases since last update, we have seen the release of Xenoblade Chronciles 2 (Switch), Tokyo Xanadu eX (PS4/PC), Star Ocean 4: The Last Hope – 4K & Full HD Remaster (PS4/PC), Final Fantasy XV: Episode Ignis (PS4/XBox One), Romancing SaGa 2 (PS4/Vita/Xbox One/Switch/PC), World of Final Fantasy (PC), Omega Quintet (PC), Elminage Original: Priestess of Darkness and The Ring of the Gods (PC), and Yodanji (Switch/PC)
Anyway, now for the news.
Music has always been a very integral part of almost any media. The idea of musical accompaniment to plays dates back thousands of years. In video games, the interactivity means players will precede at their own pace, so the music is often more “full” than in movies. Tracks are often used to signify places, events, or characters in games to set certain tones.
Naturally, one of these tones set is the element of fear. Most of the time, we don’t stop to think about the music used for these sequences. There are some tracks that people will listen to in their spare time for their own enjoyment; these are not those tracks. These are instead songs that, upon hearing them, will leave the listener uneasy and jarred through both their sound and their in game use.
I have an unfortunate announcement to make regarding the status of JRPG Update. Following this article, JRPG Update will be put on indefinite hiatus and will most likely be canceled entirely. As satisfied as I was putting these together each week, I have found that it has also become way too overwhelming to do so on a weekly basis and it has reached the point where they are interfering with my other work. Additionally, this is not a case where I can just take a break seeing as how more and more stuff builds up over time, which will just make it infinitely more time consuming when I decide to resume.
The 2nd to last review I did for Oprainfall. I unfortunately had a lot of trouble with this review due to a mix of being a few weeks late since I registered the PSN code to the wrong account and couldn’t access it on my Vita, and taking longer for me to finish due to my depression being at its worse around that time. Thinking back, I ma y have been a bit harsher on this game than I should have, and my depression may have worsened it. Granted I stand by most of what I said in the review, it’s just the score that would be a little higher. This is why I don’t do scores on my own site.
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