CW: Violence and Gore.
The (Mario) The Music Box series is just so insane and absurd that I can’t get enough of it. The first installment was a solid Corpse Party clone marred only by having button mashing prompts that will make your arms fall off before completing the game. I did have some other complaints about unresolved plot points and a lack of relevance to the Mario canon, and the sequel, (Mario) The Music Box – ARC, takes those criticisms into account… in the weirdest way possible.
The first (Mario) The Music Box was a fairly standard Corpse Party clone but the (Mario) The Music Box – ARC decides to abandon any semblance of sanity that remained in this series… if there was any to begin with. Read more
Normally I try to write reviews in the order I complete these games in, but I’m going to deviate from this schedule to knock this pile of refuse out first. The reason for this is not just because of how terrible Cube Master: Light Adventure is, but also because it is so mindlessly simplistic and brief that I will likely forget everything about it by the time I’d get to this normally. Thankfully reviewing this game won’t even mean much because the game is so bad all I need to do is show you the trailer. Read more
I posted my review of Yooka-Laylee almost two years ago. I had some very strong praises for it despite the fact that I had not even grown up with Banjo-Kazooie and was only familiar with the game through a lets play.That lets play was very appealing though and I loved the style of the game and everything, the only reason I didn’t play the game until now was because I didn’t own the systems it was for and didn’t know how to use emulators. What recently got me in the mood to finally check this game out was seeing a certain leftist video maker stream another Nintendo 64 Collectathon by Rare for close to three days straight to raise money for a UK charity for trans kids, and if that doesn’t inspire you to play some vidya then I don’t know what will.
Predictably as fuck, I immensely enjoyed Banjo-Kazooie but it wouldn’t be an AnnieGal review without at least one hot take; Yooka-Laylee is a better game. This really SHOULDN’T be a hot take because Yooka-Laylee was made close to two decades later with much more advanced technology, but we live in a world where Donald Trump is president and Yooka-Laylee is a “failure in every way.” As an aside, I will eventually make a full response to Derek Alexander’s review but I’d like to play Banjo-Tooie and Donkey Kong 64 for myself before that. Read more
Yeah I kinda fell out of the habit of making Amazing VGM Pieces haven’t I? The last one I did was for The Dark Colossus Destroys All from NieR and that was back in October. Perhaps I should capitalize on the game I just reviewed then? Dragon Quest II it is! Particularly I would like to go with the two world map themes and their variations. The first of these tracks is titled “Distant Journey” (Also sometimes referred to as “A Lonely Youth”) and plays on the world map with an incomplete party and is thus the first one you here.
Last month I have been trying pretty hard to reach the level of productivity that I’ve previously held on this site. While I definitely got a bit more stuff out than in January, it is also low compared to before that. I will chalk this up to being busier with more stuff and due to getting hit with more than a few hardships during the month of February.
Among these hardships include relapsing into my depression over my ex girlfriend because my current one hasn’t had as much time to see me in person and having my remaining two Twitter accounts suspended and thus cutting me off from a major community I was a part of for five years. I still have a Mastadon account but it’s difficult to get as passionate about that site since I’ve gotten to know many users over the past five years. This basically means I’ve spent most of my time in my Discord server retreated from public view. Read more
Exceed – Gun Bullet Children was a game that was originally released in 2005 in Japan. It did not get an official US release until 2012 when it, along with its two sequels, were published by Capcom and released on Steam and Desura. All three games in the series had their release on March 29th 2012. The first game in the eXceed series, eXceed Gun Bullet Children, was actually designed by a different developer then the second and third games in the series. It is easy to tell this based on how Gun Bullet Children plays when compared to its sequel. While I have yet to play the third game as of the time this is being written, I have played the second game and can make comparisons between the two. The main difference is that Gun Bullet Children is much more difficult and simplistic than Vampire REX. Generally I would be quicker to point to eXceed 2nd Vampire REX for a recommendation than I would Gun Bullet Children, but the latter is still a good game in its own right, and for $3.00, it is worth checking out. Read more
Dress to Play: Cute Witches is a game that got me based on reading about its premise alone on its e-shop page. The idea was to have a dress up game made for young girls that is about earning new items through gameplay. It mixes the appeal of mixing and matching clothes and accessories to create your ideal yet ads some actual gameplay elements to it so you don’t get bored in less than five minutes. Of course, to most grown adults, the idea of a dress up game sounds incredibly cringe worthy and childish, but there are still some older women such as myself (and some men) who can appreciate the cute appeal of it.
While the premise sounds good on paper, it is not fleshed out nearly enough to satisfy anyone but little girls. The main reasons for this are that, despite the game being inherently deeper than the dress up flash games you can find online, there is still not enough depth to the gameplay to hold one’s attention for very long. Don’t get me wrong, this game can still make a decent time waster for some, but it isn’t going to be enough to satisfy those looking for a deep gaming experience. Read more
I am a woman with a lot of different ambitions. Just focusing on game reviews and coverage, I often have so many different niches to choose from that it can be difficult to keep a focus. This plays into why it’s been over a year since the last time I made an Impressions & Commentary piece. Thus the common thread in the two I’ve done is that they are impressions of the opening to a game, whether it be a Demo or the in game intro. The subject of today’s piece is the former, and is the first non visual novel to be covered in this format by me.
She Dreams Elsewhere is an indie RPG that its developer has described to me in an email as “like EarthBound had a baby with Adult Swim.” The cliche comparison framing aside, I would note that the idea of EarthBound x Adult Swim has actually been done before with LISA: The Painful, a game which I have also gave a glowing review to before. I also believe the the comparison is far more befitting for LISA than She Dreams Elsewhere but I will get to that a little later.
Dragon Quest II is often glossed over when discussing the legacy of the series. While Dragon Quest I is noteworthy for being the first game in the series and Dragon Quest III is noteworthy for being motherfucking Dragon Quest III, Dragon Quest II just seems to be known as “that one that’s really really hard and comes between Dragon Quest I and III.” I often see people act as if Dragon Quest II is completely unremarkable and that is just not the case.
Dragon Quest II is a pretty badass game when you get right down to it. I should note that I have not played the NES original this time around and am thus only familiar with it from a lets play I saw years ago and from what I’ve looked up about it. From what I can gather the later versions definitely seem more polished and well structured, that is unless you are playing and English fan translation of the super famicom version that is. Read more
LOVE is certainly a unique game to say the least, but unique does not necessarily mean creative in this sense. In actuality, LOVE is an incredibly minimalist platformer that is manages to make a fun game out of incredibly simplistic mechanics and uses everything they can get out of them. Unfortunately LOVE is also a game that is way too brief to really recommend considering how little content it has. LOVE was originally an Ouya exclusive until the beginning of 2014 when it got ported to Steam. So far it is the first and only game to be designed by Fred Wood whose name sounds uncannily similar to Ed Wood. Also it has a very strange choice for a title seeing as how it has nothing to do with the game.