Time and Eternity has always been a pretty important game in terms of the impact it had on me. I will admit that I have this strange tendency to tell when a game is overhated before playing it and such a thing will irk me despite not even having played it yet. So I admit my opinion of Time and Eternity could have been stronger than if I just played it going into it without any clue what to expect.
This usually results in one of two possible outcomes. Either you end up with a game that, while it has a lot of detrimental flaws, it can still be enjoyed by plenty of people. Usually I tend to acknowledge these games as ones where, while they aren’t as bad as people make them out to be, I can still understand why people dislike them. Games like Lunar: Dragon Song on the DS for instance, had a lot of questionable design decisions and interface issues that caused it to be despised when it was in the same series as two of the greatest JRPGs ever made. I went into that game with negative hype, however, and found that it can be fun if one can get past certain issues. The same can also be said for more popular titles like Final Fantasy XIII.