How I’d Remake Deadly Towers

Deadly Towers | US Boxart

Ah Deadly Towers, I just posted my review of it last month. While I may enjoy it, it’s clear that most people don’t. It’s not hard to see why given the myriad of problems with it but that’s not what we’re here to talk about. I am pretty sure that most gamers have likely thought of how they would make their own game if they had the resources available, ideas are much more common than action after all. I’ve certainly had plenty of projects in mind and have even began writing the script for some, but it’s unlikely you’ll get to actually see me developing a game any time soon. I have way too little resources or experience to do so at this point in my life so I’ll just bounce off ideas like anyone else.

The point of this article is to imagine what a remastered version of Deadly Towers would look like if it were made today. I’m going to at least keep it within the realm of what an indie studio could create today and not imagine it with AAA production values because that’s far less likely to happen. Read more