Expect me to do a lot of stanning for LISA: The Painful in the future. It really is a work of genius in just how it conveys the painful nature of Brad’s existence through its gameplay. But this piece isn’t about the gameplay, it’s about the music that accompanies part of the gameplay. Specifically this piece plays during boss battles against former friends. SPOILERS below! Read more
LISA: The Painful is newest addition to what I consider to be the “elite” class of games that I have played. As a critic, I have been known to go into meticulous detail about the games that I review AND to be very thorough in explaining why something in a game does or does not work. The reason for this is that I don’t view games as mere “products” like most do. I don’t think that creating an experience that aces the test of time can be propped up to doing the exact same shit as everything else but with better graphics.
My contempt for most professional game critics comes from the fact that they often claim that games are art, yet treat them like products. True works of art are those that break the mold and that put quality and artistic vision over profit. Contrary to popular belief, the game industry is not so stagnated that there are no games with new ideas; they just don’t sell well. Read more
Sorry there has been an absence of game reviews and or related content as of late. I recently became rather bogged down with the amount of content to write about that I needed to take a break. If one couldn’t tell, my next review is going to be of LISA: The Painful. I just got done playing it as well as its DLC expansion LISA: The Joyful recently, and I found them both amazing, although I don’t consider The Joyful to be a separate game due to its short length.
Anyway LISA is probably my 4th favorite RPG at this time behind Earthbound, NieR Automata, and Undertale. I really like how it refuses to shy away from a lot of seriously dark subject matter the same way most games do, and I even think it has a lot of advantages over the previous three games I mentioned.